![]() ![]() ‘ Normal Flow’ under the ‘ Toolbar layout’, when checked, moves the Toolbar Buttons to the next row when there is no room to display the entire Button icons in one row. Next, we have a group box called ‘ Toolbar Layout’ and through which we can study ToolStrip behavior when it overflows with buttons. These radio Button controls the text position in relation to the Toolbar Button Icon. In the example, placing the check mark on the ‘ Display Image and Text’ will show the quick command text for the Toolbar Buttons and it will enable the radio buttons below it. For demonstration purpose, we will keep three Toolbar buttons on the right-hand side. We place the toolbar at the top of the form. ![]() Screen shot of the sample application at run-time is shown below: For example, we all know Icon of floppy disc invokes the save command. After some point in time, the user become familiar with these Button icons. This is for quicker access to these command through mouse clicks. The old way of user interface designing is to pick the important commands from the menu and place that in the toolbar as an iconic Button. People usually place some important commands in the toolbar. Like menu items, we can hook them to a command handler routine. We can move the toolbar anywhere over the edge of the form. This Toolbar is having several Toolbar Buttons in the left and right-hand side. In the form’s top, a toolbar was placed using ToolStrip Control. To have an idea have a look at the below picture: Just Like Menustrip Control, “ C# ToolStrip Control” also a rather large piece of placeholder where we can place Toolbar Buttons, combo box, labels, etc. Introduction To C# ToolStrip Control and Toolbar Buttons Download Link: ToolStrip Control Exampleġ.Right Aligning Toolbar Buttons in C# ToolStrip Adding Standard Toolbar Buttons to ToolStrip I failed to find solution in the internet, so would highly appreciate your help. I have checked the resource file and all MenuStripItems have all translations/values there. Linked into assembly "" at compile time, or thatĪll the satellite assemblies required are loadable and fully signed. The specified culture or the neutral culture. Now when I change culture at runtime, I get the following exception:Īn unhandled exception of type '' occurred inĪdditional information: Could not find any resources appropriate for I used another developer's code sample from this forum and made minor changes. String text = res2.GetString(m.Name + ".Text", lang) //Exception is thrown here resources.ApplyResources(m, m.Name, lang) Private void ApplyResourcesToolStripMenuItem(CultureInfo lang)įoreach (ToolStripItem m in ) Res2 = new ComponentResourceManager(typeof(MenuStrip)) ResManager = new ComponentResourceManager(this.GetType()) ![]() If (login.ShowDialog() = DialogResult.OK) Private void signOutToolStripMenuItem_Click(object sender, EventArgs e) Here is the code which I used specifically for MenuStrip: protected ComponentResourceManager res2 When I try to change the culture dynamically all controls are changing the language as it must be except the MenuStrip. I have a MenuStrip control with all translations entered for several languages. ![]()
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